
所有英雄通用
钻石
机制
- 充能
- 1
- 充能
- 1
When the opponent's items with the Weapon tag are used, Charge a random item of your items with the Relic tag and whose Cooldown is above 0 for 1 second.

所有英雄通用
When the opponent's items with the Weapon tag are used, Charge a random item of your items with the Relic tag and whose Cooldown is above 0 for 1 second.