Spirit Diffuser64

Shared by every hero

Large Legendary

Spirit Diffuser

Spirit Diffuser is a Large item in The Bazaar, shared by every hero, starting at Legendary. You can find it at Barkun, Curio, Jay Jay, Kina, Luxe, Midsworth, Pol, Private Pitchfork, Stickybeans, The Antiquarian and Valpak, and enchanted at Chronos, Cobweb, Freiya, Hef, Knightshade and Serafina.

LargeRelic
Spirit Diffuser

At the start of each fight, Enchant a non-Enchanted item on each Player's board

When an enemy uses an Enchanted item, Charge an Enchanted item 2 seconds

Tags: Relic

Relates to:Charge

Shop odds

From 2,186 tracked runs.

Playing as
WhereDay 1Day 2Day 3Day 4Day 5Day 6Day 7Day 8Day 9Day 10+

Enchantments

Spirit Diffuser

Golden

This has double Value

Spirit Diffuser

Heavy

When you use an Enchanted item, Slow an item 1 second(s)

Spirit Diffuser

Icy

When you use an Enchanted item, Freeze an item 0.5 second(s)

Spirit Diffuser

Turbo

When you use an Enchanted item, Haste an item 1 second(s)

Spirit Diffuser

Shielded

When you use an Enchanted item, Shield 30

Spirit Diffuser

Restorative

When you use an Enchanted item, Heal 30

Spirit Diffuser

Toxic

When you use an Enchanted item, Poison 3

Spirit Diffuser

Fiery

When you use an Enchanted item, Burn 3

Spirit Diffuser

Shiny

This has double Charge

Spirit Diffuser

Deadly

Your Enchanted items have +40% Crit Chance

Spirit Diffuser

Radiant

Your items are affected by Freeze and Slow for half as long

Spirit Diffuser

Obsidian

When you use an Enchanted item, deal 30 Damage

Spirit Diffuser

Mossy

When you use an Enchanted item, Regen 3

Mechanics

Enchant Targets
1
Charge
2
Charge
1
Buy
64
Sell
32
High priorityActive in the hand

At the start of a fight, enchant a random item of your items other than this one that is enchanted with one of Heavy, Icy, Turbo, Shielded, Restorative, Toxic, Mossy, Fiery, Shiny, Deadly, Radiant or Obsidian for the rest of the fight.

Medium priorityActive in the hand

At the start of a fight, enchant a random item of the opponent's items other than this one that is enchanted with one of Heavy, Icy, Turbo, Shielded, Restorative, Toxic, Mossy, Fiery, Shiny, Deadly, Radiant or Obsidian for the rest of the fight.

Medium priorityActive in the hand

When the opponent's items that is not enchanted are used, Charge a random item of your items other than this one that is not enchanted and whose Cooldown is above 0 for 2 seconds.

Runs

JelviBronze victory
Mak
Improvised Weaponry
Stocked
Bloodthirst
Shatter
Initial Dose
Peaceful Eye
6Wins6Losses5,553Max health5Income6Gold left65XP earned
6W6L
Run of Mak, Bronze victory
horacinhoBronze victory
Full Arsenal
Inexorable
Iron Sharpens Iron
Line Cook
Fiery
Flashy Mechanic
Heal Power
Oceanic Rush
Waters of Infinity
4Wins6Losses4,135Max health7Income48Gold left55XP earned
4W6L
Run of Vanessa, Bronze victory
All runs with Spirit Diffuser