
Diamond
Mechanics
- Custom 0
- 0
- Custom 1
- 50
When the opponent loses Health, while this item's Custom 0 is 0 and while the opponent's Health is below 50% of the opponent's Max Health, add 50 to your items whose Cooldown is above 0's Percent Cooldown Reduction for the rest of the fight.
When the opponent loses Health and while the opponent's Health is below 50% of the opponent's Max Health, add 1 to this item's Custom 0 for the rest of the fight.








Health
Cooldowns














































































































